setshader "bumpenvspecmapworld"
setshaderparam "specscale" 1.0 1.0 1.0
setshaderparam "envscale"  0.6 0.65 0.7
   texture 0 "agf81/door_texture_2.png"
   texture n "agf81/door_texture_2_normal.png"
   texture s "agf81/door_texture_2_spec.png"