SoProfile.h Source File

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SoProfile.h
1 #ifndef COIN_SOPROFILE_H
2 #define COIN_SOPROFILE_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoMFInt32.h>
29 #include <Inventor/fields/SoSFEnum.h>
30 #include <Inventor/elements/SoProfileElement.h>
31
32 class SbVec2f;
33 class SoState;
34
35 class COIN_DLL_API SoProfile : public SoNode {
36 typedef SoNode inherited;
37
38 SO_NODE_ABSTRACT_HEADER(SoProfile);
39
40 public:
41 static void initClass(void);
42
43 enum Profile {
44 START_FIRST = SoProfileElement::START_FIRST,
45 START_NEW = SoProfileElement::START_NEW,
46 ADD_TO_CURRENT = SoProfileElement::ADD_TO_CURRENT
47 };
48
49 SoMFInt32 index;
50 SoSFEnum linkage;
51
52 virtual void doAction(SoAction * action);
53 virtual void callback(SoCallbackAction * action);
54 virtual void GLRender(SoGLRenderAction * action);
55 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
56 virtual void pick(SoPickAction * action);
57 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
58
59 virtual void getTrimCurve(SoState * state, int32_t & numpoints,
60 float *& points, int & floatspervec,
61 int32_t & numknots, float *& knotvector) = 0;
62 virtual void getVertices(SoState * state, int32_t & numvertices,
63 SbVec2f *& vertices) = 0;
64
65 protected:
66 SoProfile(void);
67 virtual ~SoProfile();
68 };
69
70 #endif // !COIN_SOPROFILE_H
SbVec2f
The SbVec2f class is a 2 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec2f.h:39
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
SoProfile::Profile
Profile
Definition: SoProfile.h:43
SoNode::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:870
SoMFInt32
The SoMFInt32 class is a container for 32-bit integer values.This field is used where nodes...
Definition: SoMFInt32.h:30
SoProfile::index
SoMFInt32 index
Definition: SoProfile.h:49
SoPickAction
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:34
SoNode
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoSFEnum
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:31
SoState
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
SoAction
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
SoNode::pick
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1085
SoProfile::linkage
SoSFEnum linkage
Definition: SoProfile.h:50
SoNode::doAction
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
SoProfile
The SoProfile class is the abstract superclass for profile definitions.Node subclasses of SoProfile s...
Definition: SoProfile.h:35
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
SoGetBoundingBoxAction
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:36
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
SoNode::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:841
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
SO_NODE_ABSTRACT_HEADER
#define SO_NODE_ABSTRACT_HEADER(classname)
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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