SoNodeKitListPart.h Source File

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SoNodeKitListPart.h
1 #ifndef COIN_SONODEKITLISTPART_H
2 #define COIN_SONODEKITLISTPART_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/lists/SoTypeList.h>
29 #include <Inventor/fields/SoSFNode.h>
30 #include <Inventor/fields/SoSFName.h>
31 #include <Inventor/fields/SoMFName.h>
32
33 class SoGroup;
34
35
36 class COIN_DLL_API SoNodeKitListPart : public SoNode {
37 typedef SoNode inherited;
38
39 SO_NODE_HEADER(SoNodeKitListPart);
40
41 public:
42 static void initClass(void);
43 SoNodeKitListPart(void);
44
45 SoType getContainerType(void) const;
46 void setContainerType(SoType newContainerType);
47 const SoTypeList & getChildTypes(void) const;
48 void addChildType(SoType typeToAdd);
49 SbBool isTypePermitted(SoType typeToCheck) const;
50 SbBool isChildPermitted(const SoNode * child) const;
51 void containerSet(const char * fieldDataString);
52 void lockTypes(void);
53 SbBool isTypeLocked(void) const;
54 void addChild(SoNode * child);
55 void insertChild(SoNode * child, int childIndex);
56 SoNode * getChild(int index) const;
57 int findChild(SoNode * child) const;
58 int getNumChildren(void) const;
59 void removeChild(int index);
60 void removeChild(SoNode * child);
61 void replaceChild(int index, SoNode * newChild);
62 void replaceChild(SoNode * oldChild, SoNode * newChild);
63 virtual SbBool affectsState(void) const;
64 virtual void doAction(SoAction * action);
65 virtual void callback(SoCallbackAction * action);
66 virtual void GLRender(SoGLRenderAction * action);
67 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
68 virtual void getMatrix(SoGetMatrixAction * action);
69 virtual void handleEvent(SoHandleEventAction * action);
70 virtual void pick(SoPickAction * action);
71 virtual void search(SoSearchAction * action);
72 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
73 virtual SoChildList * getChildren(void) const;
74
75 protected:
76 virtual ~SoNodeKitListPart();
77
78 SoGroup * getContainerNode(void);
79 virtual SbBool readInstance(SoInput * in, unsigned short flags);
80 virtual void copyContents(const SoFieldContainer * fromFC,
81 SbBool copyConnections);
82 SoChildList * children;
83
84 private:
85 void syncInternalData(void);
86
87 SoSFNode containerNode;
88 SoSFName containerTypeName;
89 SoMFName childTypeNames;
90
91 SbBool typelistlocked;
92 SoTypeList allowedtypes;
93
94 SbBool canCreateDefaultChild(void) const;
95 SoNode * createAndAddDefaultChild(void);
96 SoType getDefaultChildType(void) const;
97
98 friend class SoBaseKit;
99 };
100
101 #endif // !COIN_SONODEKITLISTPART_H
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
SoNode::copyContents
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoNode.cpp:1410
SoBaseKit
The SoBaseKit class is the toplevel superclass for nodekits.Node kits are collections of nodes and ot...
Definition: SoBaseKit.h:57
SoNode::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:870
SoGetMatrixAction
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:37
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoFieldContainer
The SoFieldContainer class is a base class for all classes that contain fields.The classes containing...
Definition: SoFieldContainer.h:34
SoSearchAction
The SoSearchAction class provides methods for searching through scene graphs.Nodes can be searched fo...
Definition: SoSearchAction.h:35
SoNode::search
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1148
SoNode::getChildren
virtual SoChildList * getChildren(void) const
Definition: SoNode.cpp:1293
SoPickAction
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:34
SoNode
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoNodeKitListPart
The SoNodeKitListPart class is a container node.This node is basically just a container node with the...
Definition: SoNodeKitListPart.h:36
SoChildList
The SoChildList class is a container for node children.This class does automatic notification on the ...
Definition: SoChildList.h:33
SoNodeKitListPart::children
SoChildList * children
Definition: SoNodeKitListPart.h:82
SoSFNode
The SoSFNode class is a container for a single node.This field container stores a pointer to a Coin n...
Definition: SoSFNode.h:38
SoNode::readInstance
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1466
SoNode::getMatrix
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1029
SoTypeList
The SoTypeList class is a container class for arrays of SoType objects.
Definition: SoTypeList.h:30
SoAction
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
SoNode::pick
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1085
SoGroup
The SoGroup class is a node which managed other node instances.The internal scene data structures in ...
Definition: SoGroup.h:31
SoNode::doAction
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
SoSFName
The SoSFName class is a container for an SbName.This field is used where nodes, engines or other fiel...
Definition: SoSFName.h:31
SoHandleEventAction
The SoHandleEventAction class distributes user events to the scene.This is the action used by the GUI...
Definition: SoHandleEventAction.h:37
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
SoGetBoundingBoxAction
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:36
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
SoMFName
The SoMFName class is a container for SbName values.This field is used where nodes, engines or other field containers needs to store arrays of names.
Definition: SoMFName.h:31
SoInput
The SoInput class is an abstraction of file import functionality.This class takes care of most of the...
Definition: SoInput.h:52
SoNode::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:841
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
SoType
The SoType class is the basis for the run-time type system in Coin.Many of the classes in the Coin li...
Definition: SoType.h:50
SoNode::affectsState
virtual SbBool affectsState(void) const
Definition: SoNode.cpp:807
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
SoNode::handleEvent
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoNode.cpp:1059
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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