Box2D: b2TOIOutput Struct Reference

Box2D 2.3.0 A 2D Physics Engine for Games

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b2TOIOutput Struct Reference

## Public Types
enum | State { e_unknown, e_failed, e_overlapped, e_touching, e_separated }

## Public Attributes
State | state
float32 | t

The documentation for this struct was generated from the following file:

- b2TimeOfImpact.h