Box2D: Member List

Box2D 2.3.0 A 2D Physics Engine for Games

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b2MotorJoint Member List

This is the complete list of members for b2MotorJoint, including all inherited members.

b2Joint (defined in b2MotorJoint) | b2MotorJoint | friend
b2Joint(const b2JointDef *def) (defined in b2Joint) | b2Joint | protected
b2MotorJoint(const b2MotorJointDef *def) (defined in b2MotorJoint) | b2MotorJoint | protected
Create(const b2JointDef *def, b2BlockAllocator *allocator) (defined in b2Joint) | b2Joint | protectedstatic
Destroy(b2Joint *joint, b2BlockAllocator *allocator) (defined in b2Joint) | b2Joint | protectedstatic
Dump() | b2MotorJoint | virtual
GetAnchorA() const | b2MotorJoint | virtual
GetAnchorB() const | b2MotorJoint | virtual
GetAngularOffset() const (defined in b2MotorJoint) | b2MotorJoint |
GetBodyA() | b2Joint | inline
GetBodyB() | b2Joint | inline
GetCollideConnected() const | b2Joint | inline
GetCorrectionFactor() const | b2MotorJoint |
GetLinearOffset() const (defined in b2MotorJoint) | b2MotorJoint |
GetMaxForce() const | b2MotorJoint |
GetMaxTorque() const | b2MotorJoint |
GetNext() | b2Joint | inline
GetNext() const (defined in b2Joint) | b2Joint | inline
GetReactionForce(float32 inv_dt) const | b2MotorJoint | virtual
GetReactionTorque(float32 inv_dt) const | b2MotorJoint | virtual
GetType() const | b2Joint | inline
GetUserData() const | b2Joint | inline
InitVelocityConstraints(const b2SolverData &data) (defined in b2MotorJoint) | b2MotorJoint | protectedvirtual
IsActive() const | b2Joint |
m_angularError (defined in b2MotorJoint) | b2MotorJoint | protected
m_angularImpulse (defined in b2MotorJoint) | b2MotorJoint | protected
m_angularMass (defined in b2MotorJoint) | b2MotorJoint | protected
m_angularOffset (defined in b2MotorJoint) | b2MotorJoint | protected
m_bodyA (defined in b2Joint) | b2Joint | protected
m_bodyB (defined in b2Joint) | b2Joint | protected
m_collideConnected (defined in b2Joint) | b2Joint | protected
m_correctionFactor (defined in b2MotorJoint) | b2MotorJoint | protected
m_edgeA (defined in b2Joint) | b2Joint | protected
m_edgeB (defined in b2Joint) | b2Joint | protected
m_index (defined in b2Joint) | b2Joint | protected
m_indexA (defined in b2MotorJoint) | b2MotorJoint | protected
m_indexB (defined in b2MotorJoint) | b2MotorJoint | protected
m_invIA (defined in b2MotorJoint) | b2MotorJoint | protected
m_invIB (defined in b2MotorJoint) | b2MotorJoint | protected
m_invMassA (defined in b2MotorJoint) | b2MotorJoint | protected
m_invMassB (defined in b2MotorJoint) | b2MotorJoint | protected
m_islandFlag (defined in b2Joint) | b2Joint | protected
m_linearError (defined in b2MotorJoint) | b2MotorJoint | protected
m_linearImpulse (defined in b2MotorJoint) | b2MotorJoint | protected
m_linearMass (defined in b2MotorJoint) | b2MotorJoint | protected
m_linearOffset (defined in b2MotorJoint) | b2MotorJoint | protected
m_localCenterA (defined in b2MotorJoint) | b2MotorJoint | protected
m_localCenterB (defined in b2MotorJoint) | b2MotorJoint | protected
m_maxForce (defined in b2MotorJoint) | b2MotorJoint | protected
m_maxTorque (defined in b2MotorJoint) | b2MotorJoint | protected
m_next (defined in b2Joint) | b2Joint | protected
m_prev (defined in b2Joint) | b2Joint | protected
m_rA (defined in b2MotorJoint) | b2MotorJoint | protected
m_rB (defined in b2MotorJoint) | b2MotorJoint | protected
m_type (defined in b2Joint) | b2Joint | protected
m_userData (defined in b2Joint) | b2Joint | protected
SetAngularOffset(float32 angularOffset) | b2MotorJoint |
SetCorrectionFactor(float32 factor) | b2MotorJoint |
SetLinearOffset(const b2Vec2 &linearOffset) | b2MotorJoint |
SetMaxForce(float32 force) | b2MotorJoint |
SetMaxTorque(float32 torque) | b2MotorJoint |
SetUserData(void *data) | b2Joint | inline
ShiftOrigin(const b2Vec2 &newOrigin) | b2Joint | inlinevirtual
SolvePositionConstraints(const b2SolverData &data) (defined in b2MotorJoint) | b2MotorJoint | protectedvirtual
SolveVelocityConstraints(const b2SolverData &data) (defined in b2MotorJoint) | b2MotorJoint | protectedvirtual
~b2Joint() (defined in b2Joint) | b2Joint | inlineprotectedvirtual