Bullet Collision Detection & Physics Library: btCylinderShape.h File Reference

Bullet Collision Detection & Physics Library

- Main Page
- Namespaces
- Classes
- Files

- File List
- File Members

Classes
btCylinderShape.h File Reference
`#include "btBoxShape.h"`
`#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"`
`#include "LinearMath/btVector3.h"`
Include dependency graph for btCylinderShape.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

## Classes
class | btCylinderShape
| The btCylinderShape class implements a cylinder shape primitive, centered around the origin. Its central axis aligned with the Y axis. btCylinderShapeX is aligned with the X axis and btCylinderShapeZ around the Z axis. More...
class | btCylinderShapeX
class | btCylinderShapeZ
struct | btCylinderShapeData
| do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 More...