Bullet Collision Detection & Physics Library: btKinematicClosestNotMeRayResultCallback Class Reference

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Public Member Functions | Protected Attributes | List of all members
btKinematicClosestNotMeRayResultCallback Class Reference
Inheritance diagram for btKinematicClosestNotMeRayResultCallback:
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Collaboration diagram for btKinematicClosestNotMeRayResultCallback:
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## Public Member Functions
| btKinematicClosestNotMeRayResultCallback (btCollisionObject *me)
virtual btScalar | addSingleResult (btCollisionWorld::LocalRayResult &rayResult, bool normalInWorldSpace)
Public Member Functions inherited from btCollisionWorld::ClosestRayResultCallback
| ClosestRayResultCallback (const btVector3 &rayFromWorld, const btVector3 &rayToWorld)
Public Member Functions inherited from btCollisionWorld::RayResultCallback
virtual | ~RayResultCallback ()
bool | hasHit () const
| RayResultCallback ()
virtual bool | needsCollision (btBroadphaseProxy *proxy0) const

## Protected Attributes
btCollisionObject * | m_me

## Additional Inherited Members
Public Attributes inherited from btCollisionWorld::ClosestRayResultCallback
btVector3 | m_rayFromWorld
btVector3 | m_rayToWorld
btVector3 | m_hitNormalWorld
btVector3 | m_hitPointWorld
Public Attributes inherited from btCollisionWorld::RayResultCallback
btScalar | m_closestHitFraction
const btCollisionObject * | m_collisionObject
short int | m_collisionFilterGroup
short int | m_collisionFilterMask
unsigned int | m_flags

## Detailed Description

Definition at line 47 of file btKinematicCharacterController.cpp.

## Constructor & Destructor Documentation

btKinematicClosestNotMeRayResultCallback::btKinematicClosestNotMeRayResultCallback | ( | btCollisionObject * | me | ) |
| inline

Definition at line 50 of file btKinematicCharacterController.cpp.

## Member Function Documentation

virtual btScalar btKinematicClosestNotMeRayResultCallback::addSingleResult | ( | btCollisionWorld::LocalRayResult & | rayResult,
|  | bool | normalInWorldSpace
| ) |  |
| inlinevirtual

Reimplemented from btCollisionWorld::ClosestRayResultCallback.

Definition at line 55 of file btKinematicCharacterController.cpp.

## Member Data Documentation

btCollisionObject* btKinematicClosestNotMeRayResultCallback::m_me
| protected

Definition at line 63 of file btKinematicCharacterController.cpp.

The documentation for this class was generated from the following file:

- btKinematicCharacterController.cpp