OpenVDB: LevelSetSphere.h File Reference

OpenVDB 3.1.0

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LevelSetSphere.h File Reference

Generate a narrow-band level set of sphere. More...

`#include <openvdb/Grid.h>`
`#include <openvdb/Types.h>`
`#include <openvdb/math/Math.h>`
`#include <openvdb/util/NullInterrupter.h>`
`#include <boost/utility.hpp>`
`#include <boost/type_traits/is_floating_point.hpp>`
`#include "SignedFloodFill.h"`

Go to the source code of this file.

## Classes
class | LevelSetSphere< GridT, InterruptT >
| Generates a signed distance field (or narrow band level set) to a single sphere. More...

## Namespaces
| openvdb
| openvdb::v3_1_0
| openvdb::v3_1_0::tools

## Functions
template<typename GridType , typename InterruptT >
GridType::Ptr | createLevelSetSphere (float radius, const openvdb::Vec3f &center, float voxelSize, float halfWidth=float(LEVEL_SET_HALF_WIDTH), InterruptT *interrupt=NULL)
| Return a grid of type `GridType` containing a narrow-band level set representation of a sphere. More...
template<typename GridType >
GridType::Ptr | createLevelSetSphere (float radius, const openvdb::Vec3f &center, float voxelSize, float halfWidth=float(LEVEL_SET_HALF_WIDTH))
| Return a grid of type `GridType` containing a narrow-band level set representation of a sphere. More...

## Detailed Description

Generate a narrow-band level set of sphere.

Note
  By definition a level set has a fixed narrow band width (the half width is defined by LEVEL_SET_HALF_WIDTH in Types.h), whereas an SDF can have a variable narrow band width.