OpenRA wouldn't be where it is today without the
hard work of many contributors.

The OpenRA developers are:
    * Chris Forbes (chrisf)
    * Curtis Shmyr (hamb)
    * Igor Popov (ihptru)
    * Matthias Mailänder (Mailaender)
    * Oliver Brakmann (obrakmann)
    * Paul Chote (pchote)
    * ScottNZ

Previous developers included:
    * Alli Witheford (alzeih)
    * Caleb Anderson (RobotCaleb)
    * Daniel Hernandez (Mancano)
    * Megan Bowra-Dean (beedee)
    * Mike Bundy (kehaar)
    * Robert Pepperell (ytinasni)

Also thanks to:
    * Adam Valy (Tschokky)
    * Akseli Virtanen (RAGEQUIT)
    * Alexander Fast (mizipzor)
    * Allen262
    * Andrew Aldridge (i80and)
    * Andrew Perkins
    * Andrew Riedi
    * Andreas Beck (baxtor)
    * Ang Soon Li (asl97)
    * Arik Lirette (Angusm3)
    * Barnaby Smith (mvi)
    * Bellator
    * Braxton Williams (Buddytex)
    * Bugra Cuhadaroglu (BugraC)
    * Christer Ulfsparre (Holloweye)
    * Chris Grant (Unit158)
    * Cody Brittain (Generalcamo)
    * D2k Sardaukar
    * Daniel Derejvanik (Harisson)
    * Danny Keary (Dan9550)
    * David Jiménez (Rydra)
    * David Russell (DavidARussell)
    * DeadlySurprise
    * Erasmus Schroder (rasco)
    * Eric Bajumpaa (SteelPhase)
    * Fahrradkette
    * Frank Razenberg (zzattack)
    * Gareth Needham (Ripley`)
    * Glen Anderson (GlenAnderson)
    * Glenn Martin Jensen (Baxxster)
    * Gordon Martin (Happy0)
    * Guido Lipke (LipkeGu)
    * Huw Pascoe
    * Ian T. Jacobsen (Smilex)
    * Imago
    * Iran
    * Jacob Dufault (jacobdufault)
    * James Dunne (jsd)
    * Jan-Willem Buurlage (jwbuurlage)
    * Jason (atlimit8)
    * Jeff Harris (jeff_1amstudios)
    * Jes
    * Joakim Lindberg (booom3)
    * Kanar
    * Kenny Hoxworth (hoxworth)
    * Krishnakanth Mallik
    * Kyrre Soerensen (zypres)
    * Lawrence Wang
    * Lesueur Benjamin (Valkirie)
    * Lukas Franke (abcdefg30)
    * Maarten Meuris (Nyerguds)
    * Mark Olson (markolson)
    * Matija Hustic (matija-hustic)
    * Matthew Gatland (mgatland)
    * Matthew Uzzell (MUzzell)
    * Matthijs Benschop (Nerdie)
    * Max621
    * Max Ugrumov (katzsmile)
    * Michael Sztolcman (s1w_)
    * Mustafa Alperen Seki (MustaphaTR)
    * Neil Shivkar (havok13888)
    * Nooze
    * Nukem
    * Okunev Yu Dmitry (xaionaro)
    * Olaf van der Spek
    * Paolo Chiodi (paolochiodi)
    * Paul Dovydaitis (pdovy)
    * Pavel Penev (penev92)
    * Pavlos Touboulidis (pav)
    * Pizzaoverhead
    * Psydev
    * Raymond Bedrossian (Squiggles211)
    * Raymond Martineau (mart0258)
    * Reaperrr
    * Riderr3
    * Rikhardur Bjarni Einarsson (WolfGaming)
    * Sascha Biedermann (bidifx)
    * Sebastien Kerguen (xanax)
    * Shawn Collins (UberWaffe)
    * Simon Verbeke (Saticmotion)
    * Taryn Hill (Phrohdoh)
    * Teemu Nieminen (Temeez)
    * Tim Mylemans (gecko)
    * Tirili
    * Tom Roostan (RoosterDragon)
    * Tristan Keating (Kilkakon)
    * Tristan Mühlbacher (MicroBit)
    * Vladimir Komarov (VrKomarov)
    * Wuschel

Using GNU FreeFont distributed under the GNU GPL
terms.

Using Simple DirectMedia Layer distributed under
the terms of the zlib license.

Using FreeType distributed under the terms of the
FreeType License.

Using OpenAL Soft distributed under the GNU LGPL.

Using MaxMind GeoIP2 .NET API distributed under
the Apache 2.0 license.

Using GeoLite2 data created by MaxMind and
distributed under the CC BY-SA 3.0 license.

Using SharpFont created by Robert Rouhani and
distributed under the MIT license.

Using the Open Toolkit distributed under the
MIT license.

Using SDL2# created by Ethan Lee and released
under the zlib license.

Using Eluant created by Chris Howie and released
under the MIT license.

Using FuzzyLogicLibrary (fuzzynet) by Dmitry
Kaluzhny and released under the GNU GPL terms.

Using Mono.Nat by Alan McGovern and Ben
Motmans and distributed under the MIT license.

Using ICSharpCode.SharpZipLib initially by Mike
Krueger and distributed under the GNU GPL terms.


Finally, special thanks goes to the original teams
at Westwood Studios and EA for creating the classic
games which OpenRA aims to reimagine.

