SbCylinderProjector.h Source File

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SbCylinderProjector.h
1 #ifndef COIN_SBCYLINDERPROJECTOR_H
2 #define COIN_SBCYLINDERPROJECTOR_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/projectors/SbProjector.h>
28 #include <Inventor/SbCylinder.h>
29
30 class COIN_DLL_API SbCylinderProjector : public SbProjector {
31 typedef SbProjector inherited;
32
33 public:
34 virtual SbVec3f project(const SbVec2f & point) = 0;
35 SbVec3f projectAndGetRotation(const SbVec2f & point, SbRotation & rot);
36 virtual SbRotation getRotation(const SbVec3f & point1,
37 const SbVec3f & point2) = 0;
38 void setCylinder(const SbCylinder & cyl);
39 const SbCylinder & getCylinder(void) const;
40 void setOrientToEye(const SbBool orienttoeye);
41 SbBool isOrientToEye(void) const;
42 void setFront(const SbBool infront);
43 SbBool isFront(void) const;
44 SbBool isPointInFront(const SbVec3f & point) const;
45 virtual void setWorkingSpace(const SbMatrix & space);
46
47 protected:
48 SbCylinderProjector(const SbBool orienttoeye);
49 SbCylinderProjector(const SbCylinder & cylinder, const SbBool orienttoeye);
50
51 SbBool intersectCylinderFront(const SbLine & line, SbVec3f & result);
52
53 SbBool intersectFront;
54 SbCylinder cylinder;
55 SbBool orientToEye;
56 SbBool needSetup;
57 SbVec3f lastPoint;
58 };
59
60 #endif // !COIN_SBCYLINDERPROJECTOR_H
SbVec2f
The SbVec2f class is a 2 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec2f.h:39
SbCylinderProjector::needSetup
SbBool needSetup
Definition: SbCylinderProjector.h:56
SbCylinderProjector::intersectFront
SbBool intersectFront
Definition: SbCylinderProjector.h:53
SbProjector
The SbProjector class is the abstract base projector class.Projectors are used in the Coin library fo...
Definition: SbProjector.h:34
SbProjector::setWorkingSpace
virtual void setWorkingSpace(const SbMatrix &space)
Definition: SbProjector.cpp:133
SbProjector::project
virtual SbVec3f project(const SbVec2f &point)=0
SbRotation
The SbRotation class represents a rotation in 3D space.SbRotation is used extensively throughout the ...
Definition: SbRotation.h:33
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
SbCylinderProjector::cylinder
SbCylinder cylinder
Definition: SbCylinderProjector.h:54
SbLine
The SbLine class represents a line in 3D space.SbLine provides a way of specifying a directed line...
Definition: SbLine.h:32
SbMatrix
The SbMatrix class is a 4x4 dimensional representation of a matrix.SbMatrix is used by many other cla...
Definition: SbMatrix.h:37
SbCylinderProjector::orientToEye
SbBool orientToEye
Definition: SbCylinderProjector.h:55
SbCylinder
The SbCylinder class is a representation of a cylinder.This class is used within other classes in Coi...
Definition: SbCylinder.h:32
SbCylinderProjector::lastPoint
SbVec3f lastPoint
Definition: SbCylinderProjector.h:57
SbCylinderProjector
The SbCylinderProjector class is the abstract base class for mapping to cylindrical surfaces...
Definition: SbCylinderProjector.h:30

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