SoVRMLInline.h Source File

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SoVRMLInline.h
1 /**************************************************************************\
2 *
3 * This file is part of the Coin 3D visualization library.
4 * Copyright (C) by Kongsberg Oil & Gas Technologies.
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * ("GPL") version 2 as published by the Free Software Foundation.
9 * See the file LICENSE.GPL at the root directory of this source
10 * distribution for additional information about the GNU GPL.
11 *
12 * For using Coin with software that can not be combined with the GNU
13 * GPL, and for taking advantage of the additional benefits of our
14 * support services, please contact Kongsberg Oil & Gas Technologies
15 * about acquiring a Coin Professional Edition License.
16 *
17 * See http://www.coin3d.org/ for more information.
18 *
19 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
20 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
21 *
22 \**************************************************************************/
23
24 #ifndef COIN_SOVRMLINLINE_H
25 #define COIN_SOVRMLINLINE_H
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoNode.h>
29 #include <Inventor/fields/SoSFVec3f.h>
30 #include <Inventor/fields/SoMFString.h>
31
32 #ifndef COIN_INTERNAL
33 #include <Inventor/actions/SoCallbackAction.h>
34 #endif // !COIN_INTERNAL
35
36 class SbColor;
37 class SoVRMLInline;
38 class SoVRMLInlineP;
39 class SoGroup;
40 class SoSensor;
41
42 typedef void SoVRMLInlineFetchURLCB(const SbString &, void *, SoVRMLInline *);
43
44 class COIN_DLL_API SoVRMLInline : public SoNode
45 {
46 typedef SoNode inherited;
47 SO_NODE_HEADER(SoVRMLInline);
48
49 public:
50 static void initClass(void);
51 SoVRMLInline(void);
52
53 enum BboxVisibility {
54 NEVER,
55 UNTIL_LOADED,
56 ALWAYS
57 };
58
59 SoSFVec3f bboxCenter;
60 SoSFVec3f bboxSize;
61 SoMFString url;
62
63 void setFullURLName(const SbString & url);
64 const SbString & getFullURLName(void);
65
66 SoGroup * copyChildren(void) const;
67 void requestURLData(void);
68 SbBool isURLDataRequested(void) const;
69 SbBool isURLDataHere(void) const;
70
71 void cancelURLDataRequest(void);
72 void setChildData(SoNode * urlData);
73 SoNode * getChildData(void) const;
74
75 static void setFetchURLCallBack(SoVRMLInlineFetchURLCB * f, void * closure);
76 static void setBoundingBoxVisibility(BboxVisibility b);
77 static BboxVisibility getBoundingBoxVisibility(void);
78 static void setBoundingBoxColor(SbColor & color);
79 static SbColor & getBoundingBoxColor(void);
80 static void setReadAsSoFile(SbBool enable);
81 static SbBool getReadAsSoFile(void);
82
83 virtual void doAction(SoAction * action);
84 virtual void callback(SoCallbackAction * action);
85 virtual void GLRender(SoGLRenderAction * action);
86 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
87 virtual void getMatrix(SoGetMatrixAction * action);
88 virtual void handleEvent(SoHandleEventAction * action);
89 virtual void search(SoSearchAction * action);
90 virtual void pick(SoPickAction * action);
91 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
92 virtual SoChildList * getChildren(void) const;
93
94 protected:
95 virtual ~SoVRMLInline();
96
97 private:
98 virtual void addBoundingBoxChild(SbVec3f center, SbVec3f size);
99 virtual SbBool readInstance(SoInput * in, unsigned short flags);
100 virtual void copyContents(const SoFieldContainer * from, SbBool copyconn);
101 virtual SbBool readLocalFile(SoInput * in);
102
103 static void urlFieldModified(void * userdata, SoSensor * sensor);
104
105 SoVRMLInlineP * pimpl;
106 };
107
108 #endif // ! COIN_SOVRMLINLINE_H
SoNode::copyContents
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoNode.cpp:1410
SbColor
The SbColor class contains the red, green and blue components which make up a color value...
Definition: SbColor.h:30
SoNode::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:870
SoGetMatrixAction
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:37
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoFieldContainer
The SoFieldContainer class is a base class for all classes that contain fields.The classes containing...
Definition: SoFieldContainer.h:34
SoSearchAction
The SoSearchAction class provides methods for searching through scene graphs.Nodes can be searched fo...
Definition: SoSearchAction.h:35
SoNode::search
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1148
SoNode::getChildren
virtual SoChildList * getChildren(void) const
Definition: SoNode.cpp:1293
SoPickAction
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:34
SoVRMLInline::NEVER
Definition: SoVRMLInline.h:54
SoNode
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoChildList
The SoChildList class is a container for node children.This class does automatic notification on the ...
Definition: SoChildList.h:33
SoSensor
The SoSensor class is the abstract base class for all sensors.Sensors is a mechanism in Coin for sche...
Definition: SoSensor.h:34
SoNode::readInstance
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1466
SoNode::getMatrix
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1029
SoAction
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
SoMFString
The SoMFString class is a container for SbString values.This field is used where nodes, engines or other field containers needs to store arrays of strings.
Definition: SoMFString.h:31
SoNode::pick
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1085
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
SoGroup
The SoGroup class is a node which managed other node instances.The internal scene data structures in ...
Definition: SoGroup.h:31
SoNode::doAction
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
SoVRMLInline
The SoVRMLInline class is used to insert VRML files into a scene.The detailed class documentation is ...
Definition: SoVRMLInline.h:44
SoHandleEventAction
The SoHandleEventAction class distributes user events to the scene.This is the action used by the GUI...
Definition: SoHandleEventAction.h:37
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
SoGetBoundingBoxAction
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:36
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
SoInput
The SoInput class is an abstraction of file import functionality.This class takes care of most of the...
Definition: SoInput.h:52
SoNode::getBoundingBox
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:841
SoSFVec3f
The SoSFVec3f class is a container for an SbVec3f vector.This field is used where nodes...
Definition: SoSFVec3f.h:31
SoVRMLInline::UNTIL_LOADED
Definition: SoVRMLInline.h:55
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
SbString
The SbString class is a string class with convenience functions for string operations.This is the class used for storing and working with character strings. It automatically takes care of supporting all the "bookkeeping" tasks usually associated with working with character strings, like memory allocation and deallocation etc.
Definition: SbString.h:42
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
SoNode::handleEvent
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoNode.cpp:1059
SoVRMLInline::BboxVisibility
BboxVisibility
Definition: SoVRMLInline.h:53
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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